Had a go at writing some FFXIV Shadowbringers fanfiction for a friend as a short writing exercise. Spoilers for 5.0!
Final Fantasy XIV is a very large game. An MMO that covers a series of story arcs (including one that is no longer available), XIV’s broad and wild fantasy world is loaded to the brim with characters. This short blogpost is a little bit of a focus on one particular character and his arc. Contains story spoilers for FFXIV from A Realm Reborn all the way to Shadowbringers, as well as some spoilers for anime series Legend of the Galactic Heroes.
When Death Stranding’s review embargo went up, the critical response was very divisive, which was a big surprise both for fans expecting another critical darling and jaded skeptics who saw the first-party AAA title as a new golden calf the games media could put on a pedestal. What had been assumed to be a cinematic action game full of Kojima’s trademark plot twists was revealed to actually be a very labour-intensive hiking game that sidelined combat in favour of exhausting travel and the building of infrastructure across untamed wasteland. To say people were confused was an understatement. Yet beneath the contentious opinions Death Stranding is a truly interesting title worth talking about for its themes, ideas, flaws and strengths. Whether you think it really nails its goals is up to you, but I think the way it reaches into new areas of gaming and story is really cool and absolutely a good topic to discuss. Note- I will be spoiling a lot of plot details because I want to talk about them.
Yuri is a genre to be celebrated. Girls are awesome, gayness is awesome, so surely gay girls are awesome? Of course they are! But. Frankly, a gay relationship is just as susceptible to bad writing as any other kind of relationship. In this blogpost I’d like to highlight three shows featuring girl relationships that to be honest pissed me off with how badly they handled the relationship dynamics of their characters. These shows aren’t necessarily all bad (well one of them is) but I feel that they so utterly botched their main romances that it’s a serious flaw in their writing and sends some really bad messages to the audience. So without further ado, let’s get messy.
On the surface, one can read Kingdom Hearts as an incredibly shallow, capitalistic experience. It’s the product created by one of the biggest Japanese videogame studios and the most enduring and powerful entertainment corporation around. A game that consists of combining the popular JRPG series Final Fantasy with animated films which have saturated culture on a global scale, it’s very easy to write the whole thing off as a moneymaking crossover. And in a way, it is. We can’t just ignore the money and material behind it. But this blog post is going to stick the knife in a bit deeper, and hopefully explain that something so outwardly simple is actually one of the most unique responses to modern entertainment around. Or die trying. Minor spoilers, nothing for KH3.
This isn’t my usual prose, but I don’t think I need to explain much about the subject matter. As a warning it may use some derogatory language.
Recently on Twitter a bingo chart was going around where people put their fave anime on and others marked off the ones they’d seen. For me, I realized that a lot of my picks were pretty unique and represented shows that are mostly overlooked. So I thought I’d elaborate on them a bit and what they’re about. This is a pretty informal rundown.
The first videogames you play tend to have the biggest impact on you. If not in defining tastes, they’ll be the ones that stick in your head when you think of your childhood. Gex 3D: Enter the Gecko is a game that I’ll always remember, even though it’s a piece of shit, because it was a foundational piece of shit. Going beyond the conventions of its rudimentary 3D platforming worlds, Gex 3D is a gateway into a time I grew out of. It’s kind of like coming home, a bucket of sights, sounds, smells and even tastes of the past. This blog will be about my memories of that game.
Darling in the FranXX, or Darlifra, is probably one of the most impressive failures I’ve seen in years. Hyped up by Studio Trigger fans despite the mixed nature of the studio’s actual role in the production(Trigger was involved in creative roles the whole way through in collab with A1) and garnering a large fanbase, the show managed to take an interesting setting and a decent cast of characters and proceed to do nothing with them for twenty episodes. Add to this some confusing design and structure decisions, uncomfortable and kinda sexist writing, uneventful fights and dull music, and you have a show that feels like a hollow imitation of earlier titles. This blog is going to go over the events of the series now that it’s finished and discuss the aspects of why it just doesn’t work, or at least didn’t for me. I don’t think I need to qualify that since I’m writing this! Also SPOILERS if you care.
This is a Game thoughts blog. Not as long as my other ones, but hopefully I can come up with something interesting. God of War 4 is an enjoyable game, but its position as industry darling has raised a lot of questions in my mind. WARNING: Spoilers ahead.